ROQ to AWB

Convert ROQ to AWB, ROQ to AWB Converter

AMR MP3 Converter
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AMR MP3 Converter

Convert ROQ to AWB


AMR MP3 Converter converts ROQ files to AWB format. The software is an all in one audio converter that supports more than 90 audio and video files as input, and converts to popular formats such as MP3, WAV, AAC, M4A, OGG, WMA, and AWB.

AMR MP3 Converter also supports batch conversion, and is full compatible with Vista and Windows 7.

  1. Free Download AMR MP3 Converter here and then install the software by instructions
  2. Launch AMR MP3 Converter
  3. Choose ROQ Files
    Click Add Files
    Click "Add Files" to choose ROQ files and then add them to conversion list.

    Choose one or more ROQ files
    Choose one or more ROQ files you want to convert and then click Open.

  4. Choose "to AWB"
    to AWB

  5. Convert ROQ to AWB
    Click Convert
    Click button "Convert" to convert all ROQ files to AWB format.

    Converting ROQ to AWB
    The software is converting ROQ files to AWB format.

  6. Play & Browse
    Play & Browse
    When conversion completes, you could right-click converted item and choose "Play Destination" to play the destination file; or choose "Browse Destination Folder" to open Windows Explorer to browse the destination file.
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What is ROQ?
RoQ is a video file format that originated in The 11th Hour game. After Graeme Devine, the creator of the format joined id Software, the RoQ file format has been in use in every game the company has released such as Quake III, Return to Castle Wolfenstein and DOOM 3. As it applies to id Tech 4, these files are used for video sequences and animated materials and are stored in /base/video.

The format runs at a fixed 30 frames per second with an optional 22050 Hz mono or stereo sound track. Videos may technically be up to 65520 x 65520 pixels with both dimensions divisible by 16 and produce a valid RoQ file, but none of id Software's games will play back a video with dimensions that aren't a power of two, most likely because of OpenGL's texture sizing restrictions.

NOTE: It's been reported that movies with dimensions greater than 512 x 512 cause issues in various id Software games. Until this can be positively confirmed or denied it's best to avoid higher resolutions.

RoQ is a motion compensating vector quanitizer format, similar to Cinepak, but higher quality due to the use of the ITU-R BT.601 colorspace (the same one used in component video, PAL televisions, JPEG and MPEG), whereas Cinepak uses a low-quality YUV-like colorspace designed for faster decoding that often results in gamut degradation before compression even begins.

Because it's a vector quantizer, RoQ files are very fast to decode and very slow to encode. Decoding involves nothing more than converting the colorspace of the codebooks and then copying data, whereas encoding involves using several complicated schemes to produce a "palette" of image fragments that will result in the least degradation.

RoQ uses two codebooks per frame, with the second being constructed from pieces of the first, with up to 256 entries each. Due to this, only 1024 new colors can be introduced each frame, severely limiting the color gamut. This could arguably be improved by better predicting which sections will be motion compensated, but doing so is difficult, since codebook entries are generated from non-motion-compensated image sections, but whether or not they'll be used depends on the quality of them compared to motion compensated sections, resulting in a chicken-and-egg problem. This is made worse by the fact that all three major RoQ codecs are single-pass.

While the format is limited and much lower quality than MPEG and Indeo Video, it was presumedly preferred by id Software because of the lack of royalties, the lack of patent liability that presents a serious problem with most video formats, and the absence of complex platform-specific APIs.

What is AWB?
Adaptive Multi-Rate Wideband (AMR-WB) is a patented speech coding standard developed based on Adaptive Multi-Rate encoding, using similar methodology as Algebraic Code Excited Linear Prediction (ACELP). AMR-WB provides excellent speech quality due to a wider speech bandwidth of 50-7000 Hz compared to narrowband speech coders which in general are optimized for POTS wireline quality of 300-3400 Hz.

AMR-WB is codified as G.722.2, an ITU-T standard speech codec, formally known as Wideband coding of speech at around 16 kbit/s using Adaptive Multi-Rate Wideband (AMR-WB). G.722.2 AMR-WB is the same codec as the 3GPP AMR-WB. The corresponding 3GPP specifications are TS 26.190 for the speech codec and TS 26.194 for the Voice Activity Detector.

A common file extension for AMR-WB file format is .awb. There also exists another storage format for AMR-WB that is suitable for applications with more advanced demands on the storage format, like random access or synchronization with video. This format is the 3GPP-specified 3GP container format based on ISO base media file format. 3GP also allows use of AMR-WB bit streams for stereo sound.

The AMR-WB bitrates are 6.60, 8.85, 12.65, 14.25, 15.85, 18.25, 19.85, 23.05 and 23.85 kbps. Compared to narrowband speech codecs (like AMR) optimized for traditional telephone voice quality of 300-3400 Hz, the AMR-WB codec's wider bandwidth of 50-7000 Hz provides excellent speech quality.

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